How to Make a Killer Combination Sky 2 - Photoshop and PSP

Part Two - Enhancing your Image using Photoshop/PSP

Back to Part 1

Pinhead with Mercy20 and TJ for PSP - July 2001 - Update December 2006

Hi All! Back for more torture eh? This is actually quite painless and you will find many uses for the simple Layer and Gradient techniques described here. Trust me! Hahahahaaaaaa...Let's get going.

::::: Section Two :::::


1) Download the zipped tiffs for PC or Mac from Part One if you missed it go back here [Free of course].
Open an image [File > Open] in Photoshop...preferably the one you, or I, made in Part One of the tutorial. Make a New Layer as shown below. PSP commands are in this color.

In PSP: There are a few ways to make a new layer:
A. Menu bar: Layers > New Raster Layer (must be a Raster Layer for this to work!!!!)
B. Using the Layer Pallet: With cloudtest.tif as the active window, click and hold on the 'background' layer in the layer pallet and drag it into the Background Image (the one from part one of the tutorial).. this creates a new layer automatically in the Background Image's Layer Pallet.
C. In the Layer Pallet of the Background Image, click on the icon that looks like a piece of paper. This will create a new layer and then you just follow the Photoshop step 3 below (copy from cloudtest.tif, paste into the new layer in the Background Image Layer Pallet)


Figure 1 Make a New Layer

   2) Open the cloudtest.tif, then Select All - you will have 2 images open. That's the idea, so make sure you keep the background image Open!

Figure 2

 Open and selct All
 

3)    Copy [Edit > Copy] All of the selected sky and paste it into Layer 1 of the original image. You should now have two thumbnails showing in the Layer Menu Preview box.

Figure 3 Select All, Copy, Paste
Copy All and Paste
[See Item 5 below for a layer view]

4)   Below is a screenshot of the Layer mini menu - Make Sure Layer 1 Is Active!
You should see the clouds in layer 1
Click on the area shown if it isn't selected. Please? or do not, it's your decision.
You are da Boss

Figure 4 - Layer 1 Active

Layer Mini Menu

5)   Ok folks below is what you should have...now you can start the dramatic music. Hahahahahaahahahaa...I have Crazy Train by Ozzie cranked at the moment. Very relaxing. A little too tame for me though.
Use the drop down select to change Layer 1 to Overlay at about 50% Opacity,
You will see the result right away.
Overlay is like a combination of Screen (lightens mid tones) and Multiply (darkens mid tones) modes.
In PSP: Right click on Layer one and choose properties.
Set blend mode to Overlay and slide opacity slider to 50 (or type it right into the opacity box).

Figure 5 - Overlay
Overlay

6)   Go to Edit > Transform and Scale the Cloud Layer 1 to where you think the overlay brings out the best features. Like so:

Figure 6 - Scale Layer 1
Scale
Hit Enter, or double click in the center, once you have it scaled as you like.
In PSP: Click the deformations tool (3rd from the top of the tool pallet) and resize the layer until you are happy with the look.

7)   Depending upon your image size, choose a large Airbrush as an Eraser and set it at around 30-40.
The Eraser icon looks like one of those old fashioned Chalkboard things that I used to throw at the teachers head. It gets better use here (?). Hahhahaaaaa…Maybe.
Use the Airbrush Eraser to blend out any obvious lines.
Remember, you are erasing from Layer 1 not the background image!!!

Figure 7 - Erase
Erase
Once you have it blended, increase; decrease the opacity to your liking. I ended up setting it to 30%.

8)   Defringe Layer 1 by 1 pixel as shown below - this will get rid of garbage pixels and make the blended edge areas more even.
In PSP the defringe command is found under Selections > Matting > Defringe.
To defringe, the selection must first be a floating selection = Selections/Float from the Main Menu. (Thanks TJ!)

Figure 8 - Defringe
Defringe

Reader Note:   Steps 9 and 10 for Photoshop only... See Step 9a for Linear grad in PSP.

9)   Double Click the Linear Gradient icon on the "EyeBall" floating tool bar.
It is the eighth tool down on the right.
Set it to Overlay and use Foreground to Transparent as the Gradient type.
Hold down shift and click - this will make the cursor change to color select/eyedropper.
I chose a color from the mountain on the left.
Left click, hold down and drag from top down…try it a few times from different starting points so you can see what it does.
I used a 45 degree angle from top left to the middle.

Figure 9 - Linear Gradient
Transparent, Linear
Gradient

9a)   Final steps in PSP by TJ.
For the linear gradient refer to screen shots (Note: this is PSP6).
1)  Set the foreground and background colors to your desired color  (Image 1) and click the Flood Fill tool.
2)  In the Tool Options floating palette click the bucket icon and set fill style to linear gradient.
Adjust the Opacity as you wish.  (Image 2).
3)  Click the black and white icon in the center , choose the gradient setting foreground-background.   (Image 3)

Image 1   Image 1. Set Colors

Image 2
   Image 2. Set Fill Style

Image 3   Image 3. Choose Gradient


Thanks TJ! Meanwhile back in Photoshop. . .

10)   I then used a Radial Gradient with a color selected from the terrain on the right. [click; hold down on the gradient tool icon to get to the fly out menu if you can't find this]
Radial Gradients are great for highlighting/darkening specific areas.
I applied it several times along the right side of the valley to enhance the shadows.

Figure 10 - Radial Gradient
Radial Gradient

11)   If and when you are satisfied with the image (I never am!) Go to Layer > Flatten image and save in desired format.
If you want to keep the Layers intact to play with later, save the file as a *.PSD.

Here is what I ended up with.

Final Result

Parting remarks. No matter what you do to create your final image it is "legal"...in this case all you did was use the color info from the sky image with which you made the original lattice in part one.
As you can plainly see it is still a Bryce image.
This scene is slightly different from Part One in that the volume cloud slab and volumetric lattice(s) are at an angle leaning forward towards the viewer.
There are also heavily modified stratus clouds, from the DTE, with a ton of Vortex noise.
This is where a lot of the shadows come from in the scene.
When I see images saying no post work - I say great!
Obviously, I am not that perfect. Post work should enhance, not bury, your image.
Try everything you can with a very light touch unless it's special effects you want.
The Gradient tool is under used primarily because people think it's only to create gradients.
It is very effective as a quick transparency mask and color enhancement weapon in your bag of tricks.

Have a great time and be creative…there is no wrong art.
It's what you see inside yourself that is the true art.

Best regards,


Pinhead : Updated 13 Dec 2006
Many thanks to Shelly (Mercy20) and Tina (TJ) for the PSP interpretations and corrections.

There is a Bryce 5+ variation of this tutorial less image edit pending update: Bryce 5 Lattice Sky