A simple step by step explanation of how to import models and name each subpart so a human can read it!
The model formats most easy to work with are 3ds, dxf and obj, these usually reqiure smoothing which I will also show in this document.
If you've never imported a model into Bryce you're missing some great ways to enhance your scenes!
Imagine...a task force of Mega brains taking over Boston, trees with human heads, veggies with anatomy, exploding villages, livestock and more!!!
All can be done once you learn these basic steps.
As you go through this, please remember that each part of a model can have it's own texture.
Just have fun damnit!!!
Many thanks to member (Sallie) pokeydots for motivating me.
Written for the Bryce 101 Forum at 3dCommune.com
The best home for Brycers on the net.
Also Availiabe here as a zip file >> http://pappathan.net/tutorial/models_import_name/t_b4obj.zip
Simply extract all to a folder and start at index.html.
Paul a.k.a Pinhead August 31, 2001
Ok...let's Go folks! On to Page Uno!