|Title: Bryce 5.x Jetstream/Stratus Cloud tutorial by Pinhead
Description: Illustrates methods to get high streaming clouds using the SkyLab and DTE.
A simple, precise look at cloud control ; )
Covers most all atmoshpere settings Bryce users should get familiar with.
A Flash presentation approx 1.9 MB(2012 KB) Run Time: 6 min 35 seconds.
About an hour if you walk real slow.
Download the zip here if you prefer:
|Title: Land-Ground Snap and Smooth by Pinhead
Description: A very basic tutorial for new users of Bryce on how to use Land and Ground Snap.
Smooth imported object function shown also.
Good if you can't resolve the 'tree floating in air' syndrome or have models that don't appear as smooth as you would like ; )
|Title: Scene Creation: Make a moonlit Panorama by Pinhead
Description: A tutorial for newer Bryce users.
Explains in full detail how to create a panoramic scene.
Covers document setup, sky, water, terrain, light use and render.
Not to be confused with a 360 Panorama render!
This is the traditional panorama which is defined by an aspect ratio (width and height) of 8 : 3
(Not the full 360 degree wrap that is popular for abstracts).
|Title: Obj and MTL files in Bryce by Pinhead
Description: This is some basic information on object material files (the infamous *.mtl) and howwhy they can cause errors in Bryce.
For the geeky inclined ; ) But you do get some free martini glasses for reading it. hahahahaaa
|Title: Bryce Reflection Mapping ala Mode by Pinhead
Description: A fairly straight forward look at how to use/apply reflection mapping and maps in Bryce.
This is a very easy way to control color in your scene and can make terrains look great!
Written as a follow up to discussion in the Bryce 101 forum here.
|Title: Importing Bryce Pic Texture List and tga files by Pinhead
Description: A simple tutorial on importing/applying Bryce *.lst (Picture Texture List) and Targa files.
Meant to help newer users with the freestuff I uploaded.
|Title: Bryce Terrain Blends by Pinhead
A simple way to generate complex terrains in Bryce.
Use the mucho overlooked Blend functions to layer and mix 2 totally different fractal types without leaving the Terrain Editor.
Please site mail me if you have any questions/input.
|Title: Visible Light from the Ground Up by Pinhead
Description: Somebody asked me about visible light and I couldn't find an easy way to explain without building a basic scene with all elements needed. The result is this tutorial.
Visible Light from the Ground Up - Bryce 4/5
For newer and interested Brycers. With thanks to Arianod.
Meant to illustrate how to create visible streaming light through room windows starting from ground level.
That means making a basic room, use the terrain editor to create negative boolean window cutouts, adding a few shapes for window sills and rafters, sticking some mats on, disabling the sun then finally adding the visible lights and gloomy atmosphere.
A lo0ong one, better get out the No-doze© hahahhahohoaaahhhhheeyaaa
Bryce 4 Mats, Sky, Bryce 4 scene file and graphic for terrain editing available as zips - linked to the document.
Hope someone finds it useful.
|Title: Upload to 3dc Gallery by Pinhead
Description: An updated instruction (semi-animated) on how to upload to Galleries at 3DCommune.
Note: this is a java based applet.
|Title: Importing-applying Color, Trans, Bump in Bryce 5 by Pinhead
A simple demonstration:
Importing/applying Color, Transparency and bump images to an object in Bryce.
Just start at 1import.htm
The example shown uses the free 'universalwings' by ThorneWorks and available at daz3d.
If you have any problems, comments or just wanna yell at me stop by 3dcommune.com.
I'm usually found lurking in the Bryce or Bryce 101 forums.
750k zip available here :
|Title: Make those fancy 2d Objects for Bryce by Pinhead
Description: 'Tifs with built in Transparency Masks and how they relate to the Brycean Universe'
~Pinhead Visits Pansieland~
This is a graphic intensive tutorial folks.
Shows how to make those fancy 2d objects with built in Alpha masks (transparency) i.e.: like the leaves I post here in Freestuff.
I tore apart some of the items that came on the Bryce CDs and found it very simple to make my own. You can too!
The method applies to any photographic object and is worth learning for use with lattices, terrains and 3d objects as well.
If you don't model this is a viable alternative to achieve realistic results in your scenes.
Other apps that can use this method are ZBrush, Rhino. 3dMax, Poser etc. Any app that can use transparency/alpha masks.
You'll need a photo edit program that supports layers and channels for this.
I used Photoshop 5.5, Nitroced shows ver 6.0 differences.
Paul - Pinhead
|Title: Sky Effects for All - Updated July 2005 by Pinhead
Description: A long, and detailed, tutorial for all Bryce users on how to create scenes using lattice, terrain, 2d face and ranged lighting. Quick looks at transparent mats, terrain editor and light effects.
Best render methods also discussed.
Plenty of sceenshots and explanations.
Results are similar to my image 'Retinal Disruption' posted here:
Please let me know if you find this useful and most of all have fun!
Site mail me at 3dcommune.com if you have any questions.
I'd like to see results posted also.
Note: The basic sky used in the tutorial is available here:
Paul - Pinhead
July - 30
|Title: Pinhead Bryce 101 by Me
Description: Questions from new Bryce users and Answers from me.
An ongoing compilation that I will add to as times allows.
A partial list of topics;
Questions and Answers
- I cant get a good thumbnail to upload [Jpeg compression] What do I?
- How do you turn antialiasing off for individual objects?
- Suggestions regarding caustics/light gels in Bryce
- The DCBA thing (Or ABCD) – A component illustration – Mat Lab Stuff.
- What the hell is Phase good for??
- Mat Lab – Picture Mapping mode question?
- Help Scaling Textures Please?
- The problem with textures...I drifted
- How do I get the "rough" look to wood? Help.
- How do I get to the Basic Bryce textures? Can you also show the DTE with the noise editor brought up?
- FYI Scale, Rotate, Offset 2 of 2 – Position Coordinates in Bryce
- Simple Booleans: I'm trying to make a room, I've tried...How would you make a room?
- Ranged Falloff Light: Is it based on the object furthest from the light, Bryce units, What?
- Bryce Filters & Plugins – Where is they?
- How do you make an image map in Bryce?
- Need help using the paintbrush in the Terrain Editor.
- Pinhead-Help Me!! (Panoramic skies applied to a model shell)
- Terrain/Lattice Clipping? – Can't reset! A Dumb question?
- DTE Twister mats - have I done something wrong?
- What are mask renders and what are they used for?
- More Terrain Clipping: a brief show and tell on how to clip a terrain.
- How do I Import Bryce mats and skies I download from freestuff?
- Mats: What's with the file size of imported jpegs and the resulting Exported *.Mats?!
- Where to set Render/Print Resolution
- More on Renders and Document Setup
- B101 MORE on Page, Document and Render Setup Differences
- A What da ? to Corel. .
- How do I get rid of those edges in Volumetrics?
- How to reduce Shear/Skew
- How can I make more realistic mats for terrains?
2002 - 2005
|Title: Fast Sun-Moon Placement by Pinhead
Description: Shortcut to place moon or sun exactly where you want it.
Something that should have been in the manual...
|Title: Terrain Tree Redux by Pinhead
Description: Hey Y'all,
Here's one for terrain tree trunks I just wrote for a new member.
There used to be one on the web but I can't find it.
Was an oldy - I thought it was very good.
So I made another...
Very easy, good results with photo textures!
Paul - Pinhead
|Title: B5.x Lattice Sky 2005 - Updated July 2005 by Pinhead
Description: Another update on my B4 lattice sky tutorial.
Several people have mentioned that they can't get this, and other lattice tutorials online working in B5.
I hope this resolves all problems.
Some interface setting are different and hidden deeper.
I've noticed that Bryce 3 techniques do not work properly with Bryce 5.
It's a large web document with a ton of pictures so I also have it as a zip if your connection is poor.
Download 1.2 meg Zip here: http://www.pinhead.robbes.com/tutorial/B5skylat/B5skylat.zip
|Title: How to make a quick 2d image with built in Alpha Mask by Pinhead
Description: A very easy explanation on how to create 2d picture objects for Bryce with a built in alpha mask.
|Title: Bryce Model Importing and Naming - The Late Version by Pinhead
Description: A simple step by step explanation of how to import models and name each subpart so a human can read it!
The model formats most easy to work with are 3ds, dxf and obj, these usually require smoothing which I also show in this document.
If you've never imported a model into Bryce you're missing some great ways to enhance your scenes!
Imagine...a task force of Mega brains taking over Boston, trees with human heads, veggies with anatomy, exploding villages, livestock and more!!!
All can be done once you learn these basic steps.
As you go through this, please remember that each part of a model can have it's own texture.
Just have fun damnit!!!
Written for the Bryce 101 Forum at 3dCommune.com
The best home for Brycers on the net.
Also Available here as a zip file >> http://pinhead.robbes.com/t_br4objects/t_b4obj.zip
Simply extract all to a folder and start at index.html.
|Title: Make a Door with Sym Lattice/Terrain by Pinhead
Description: A tutorial showing use of tif trans maps (PC & Mac supplied) to model a door in Bryce.
Shows how to get bump and grain to show up also.
Give it a try.
Paul - Pinhead
|Title: LightFalls Update - Ranged Falloff Waterfall Effect by Pinhead
Description: A tutorial for Bryce users explaining how to create the appearance of waterfalls using ranged falloff lighting on a Path.
This is a large java app with VCR type controls.
Unzip to a temp folder and view by opening Lightfall640_viewlet.html.
As always feel free to write me with any questions.
Paul - Pinhead
|Title: Combination Sky Part 2 - Enhancing your Image by Pinhead
Description: Part Two of Two...
How to enhance your sky using Photoshop or PSP.
Many thanks to Mercy20 and TJ for PSP sections!
This illustrates step by step how to use gradients and layers to enhance the sky from Part One...useful for any image, not only clouds.
Note to dial up users: This is a large document due to the screen caps needed to show all steps.
Weight is 995k.
Hope you get something from it - let me know!
Updated 18 Aug 2003
|Title: How to make a Killer Combination Sky - Part One (Bryce) by Pinhead
Description: This is intended to show all users how to create, and use, a volumetric symmetrical lattice with a volume cloud plane to get dramatic skies in Bryce 4.
Can be used with B3 also...be creative!
Posted here by request.
Links to Cloud tif zips added 02/2002
Email me with any questions.
Updated 18 Aug 2003
|Title: My Interview with a Lattice by Pinhead
Description: This is from a interview I did elsewhere and thought you might find it helpful if you are new to Bryce or are unfamiliar with how to use symmetrical lattices to make anything you could possibly imagine…including effects.
I also make plenty of stupid comments for boredom relief.
Have fun - I did.