Pinhead's Oddities and possibly useful site


abstract art prints for sale

   Hey, what site is dis? Stoopid guy donut even know what day it is...and to think the dope is gonna explain you sometin.


 Lookin for Cinema 4D Tutorials? - Click here.

A non-fancy (read as 'it sucks') page that leads to Bryce tutorials written by me
(Paul Pappathan a.k.a. Pinhead) as well as Cinema 4D and BodyPaint3D items.
Many will (well...maybe) be available as standard PDF for your convenience or simply to waste ink ; )
I can be contacted here: rAMPed Graphics

Ok I give up, this page is now drivin me crazy. I am going to rebuild and remake the site as a site.
No kiddin kids.
All I have to do is beat the *#%$ outta my son to get his help, uhhh I mean 'persuade' him of course ; )
I do not want to do this using OCR and voice soft. It curses at me waaaay too much hahahaahehehoho

Title: Bryce Animation, Make a one shot revolving platform  by Pinhead

Description: A beginners (or intersted parties) tutorial showing the basic animation functions.
Shows keyframes and global settings Bryce users should get familiar with.
Very easy to follow, results in 30 seconds ; )

October 2008


Title: Bryce 4, 5, 6+ Jetstream/Stratus Cloud tutorial  by Pinhead.

Description: Illustrates methods to get high streaming clouds using the SkyLab and DTE.
A simple, precise look at cloud control ; )
Covers most all atmoshpere settings Bryce users should get familiar with.
A Flash presentation approx 1.9 MB(2012 KB) Run Time: 6 min 35 seconds.
About an hour if you walk real slow.

Download the zip here if you prefer:
ph_bryce5strat zip

September 2005, Updated 2009


Title: Make those fancy 2d Objects for Bryce by Pinhead

Description: 'Tifs with built in Transparency Masks and how they relate to the Brycean Universe'
~Pinhead Visits Pansieland~

This is a graphic heavy - intensive tutorial.
Shows how to make those fancy 2d objects with built in Alpha masks (transparency) e.g.: like the leaves I post in 3DC Freestuff.
I tore apart some of the items that came on the Bryce CDs and found it very simple to make my own. You can too!
The method applies to any photographic object, or image type, and is worth learning for use with lattices, terrains and 3d objects as well.
If you don't model this is a viable alternative to achieve realistic results in your scenes.
Other apps that can use this method are ZBrush, Rhino. 3dMax, Poser etc. Any app that can use transparency/alpha masks.
You'll need a photo edit program that supports layers and channels for this.
I used Photoshop 5.5 and 7, Nitroced shows ver 6.0 differences.

Paul - Pinhead

How to make 2D Image Objects for Bryce

Updated 2006


Title: Sky Effects for All - Updated July 2005  by Pinhead
bryce sky, light effects      

Description: A long, and detailed, tutorial for all Bryce users on how to create scenes using lattice (lattii?? hahah), terrains, 2d faces and ranged lighting. Quick looks at transparent mats, the terrain editor and lighting effects.
Best render methods also discussed.
Plenty of sceenshots and explanations.
Results are similar to my image 'Retinal Disruption' posted here:
View Large

Please let me know if you find this useful and most of all have fun!

Note: The basic sky used in the tutorial is available here:

Paul - Pinhead

Bryce Sky Effects and more


Title: Pinheads Bryce 101 by Pinhead

Description: Questions from new Bryce users and Answers from me.
An ongoing compilation that I will add to as times allows.
A partial list of topics;

    Questions and Answers
  • I cant get a good thumbnail to upload [Jpeg compression] What do I?
  • How do you turn antialiasing off for individual objects?
  • Suggestions regarding caustics/light gels in Bryce
  • The DCBA thing (Or ABCD) � A component illustration � Mat Lab Stuff.
  • What the hell is Phase good for??
  • Mat Lab � Picture Mapping mode question?
  • Help Scaling Textures Please?
  • The problem with textures...I drifted
  • How do I get the "rough" look to wood? Help.
  • How do I get to the Basic Bryce textures? Can you also show the DTE with the noise editor brought up?
  • FYI Scale, Rotate, Offset 2 of 2 � Position Coordinates in Bryce
  • Simple Booleans: I'm trying to make a room, I've tried...How would you make a room?
  • Ranged Falloff Light: Is it based on the object furthest from the light, Bryce units, What?
  • Bryce Filters & Plugins � Where is they?
  • How do you make an image map in Bryce?
  • Need help using the paintbrush in the Terrain Editor.
  • Pinhead-Help Me!! (Panoramic skies applied to a model shell)
  • Terrain/Lattice Clipping? � Can't reset! A Dumb question? (no it aint)
  • DTE Twister mats - have I done something wrong?
  • What are mask renders and what are they used for?
  • More Terrain Clipping: a brief show and tell on how to clip a terrain.
  • How do I Import Bryce mats and skies I download from freestuff?
  • Mats: What's with the file size of imported jpegs and the resulting Exported *.mats?!
  • Where to set Render/Print Resolution
  • More on Renders and Document Setup
  • B101 MORE on Page, Document and Render Setup Differences
  • A What da ? to Corel. .
  • How do I get rid of those edges in Volumetrics?
  • How to reduce Shear/Skew
  • How can I make more realistic mats for terrains?

Pinheads Bryce 101 - page 1 of 2

2002 - 2008

Title: Fast Sun-Moon Placement by Pinhead

Description: Shortcut to place moon or sun exactly where you want it.
Something that should have been in the manual...


Bryce sun, moon, sky position auto placement

Feb-12 ps; Darlissa OF Daz3d DID put it in the new manual, yaaeeh Girl!


Title: Terrain Tree Redux  by Pinhead

Description: Hey Y'all,
Here's one for terrain tree trunks I just wrote for a new member.
There used to be one on the web but I can't find it.
Was an oldy - I thought it was very good.
So I made another...

Very easy, good results with photo textures.

Paul - Pinhead

Tree Trunks using Bryce Terrains

2003 - 2007

Title: Bryce Lattice Sky 2005 -  Updated Jan 2007  by Pinhead

Description: Another update on my infamous Bruce lattice sky tutorial.
Several people have mentioned that they can't get this, and other lattice tutorials online working in buggy B5.
I hope this resolves problems.
Some interface setting are different and hidden deeper.
This tutorial shows how to use 2d images in combination with volume terrain lattice (s) to get killer Bryce skies.
It's a large web document with a ton of pictures so I also have it as a zip if your connection is poor.
Download 1.2 meg Zip here: BryceSkyLat Zip
Tutorial and zip file include 1600x1200 sky photo I took to get ya goin.


Bryce Lattice Skies

Updated URIs, layout

Title: How to make a quick 2d image with built in Alpha Mask  by Pinhead

Description: A very easy explanation on how to create 2d picture objects for Bryce with a built in alpha mask.
Somebody asked...


Updated 2006

Title: Bryce Model Importing and Naming  by Pinhead

Description: A simple step by step explanation of how to import models and name each subpart so a human can read it!

The model formats most easy to work with are 3ds, dxf and obj, these usually require smoothing which I also show in this document.
If you've never imported a model into Bryce you're missing some great ways to enhance your scenes!
Imagine...a task force of Mega brains taking over Boston, trees with human heads, veggies with anatomy, exploding villages, livestock and more!!!
All can be done once you learn these basic steps.
As you go through this, please remember that each part of a model can have it's own texture.
Just have fun damnit!!!
Written for the Bryce 101 Forum at
The best home for Brycers on the net.

Also Available here as a zip file:

Simply extract all to a folder and start at index.html.

Uploaded 2008

Title: Make a Door with Sym Lattice/Terrain   by Pinhead


more light than ya think
A tutorial showing use of tif trans maps (PC & Mac supplied) to model a door in Bryce.
Shows how to get bump and grain to show up also.
Give it a try.

Paul - Pinhead

Updated 2006

Title: LightFalls Update - Ranged Falloff Waterfall Effect  by Pinhead


more light than ya think
A tutorial for Bryce users explaining how to create the appearance of waterfalls using ranged falloff lighting on a Path.
This is a large java app with VCR type controls.
Unzip to a temp folder and view by opening Lightfall640_viewlet.html.

As always feel free to write me with any questions.

Paul - Pinhead


Title: Combination Sky Part 2 - Enhancing your Image   by Pinhead

Description: Part Two of Two...
How to enhance your sky using Photoshop or PSP.
Many thanks to Mercy20 and TJ for PSP sections!
This illustrates step by step how to use gradients and layers to enhance the sky from Part One...useful for any image, not only clouds.
Note to dial up users: This is a large document due to the screen caps needed to show all steps.
Weight is 995k.

Hope you get something from it - let me know!

Updated 13 Dec 2006

13 Dec 2006


Title: How to make a Killer Combination Sky - Part One (Bryce)  by Pinhead

Description: This is intended to show all users how to create, and use, a volumetric symmetrical lattice with a volume cloud plane to get more dramatic skies in Bryce 3, 4 and, with a stretch, also version 5.
Posted by request.
Links to Cloud tif zips re-added 12/2006


Site mail me with any questions.

Updated 13 Dec 2006

C4D and a leetle BodyPaint

Title: BodyPaint 2 UV Edit - How to Unwrap and re-Map an Obj...

Description: ...Pinhead plays with dresses...
Object example I used is the Formal Dress from Poser 4� Female-Clothing. Uhhh, I don't know many guys who wear dresses but who knows, it may soon be in the Unisex Clothing category...hahahaaha
At least I get to play with a dress - I'd rather not wear it and I'm sure you will thank me for this ; )
Lets see what we can do with this dress eh?
This instruction assumes you have MAXON BodyPaint 2 and know basic UV mapping.
It is meant for new users of BodyPaint's UV functions.





Title: Methods of Madness: Text in Cinema 4D Part 1

Description: Using Non-Booleans for negative Boolean Text ; )

Cinema 4D has an auto-subtract trick built into its Extrude NURBS function when using splines.
As Text is included in the Objects > Spline Primitive listing it can be used in a negative manner.
(no, I don't mean to encourage you to say nasty thingz about people, you can about me though ; )
How texty are you - lets find out eh?
This method has many uses not readily apparent, please check it out.





Title: Methods of Madness: Text in Cinema 4D Part 2

Description: Using Sweep NURBS and Text Profiles

Part 2 of my 'can I drive you more insane with text only' experiments.

A Sweep NURBS needs at bare minimum a Spline and a Profile.
With Spline Primitive Text being used as a profile this method should lead you to many discoveries.
You can use any text face installed on your system.
This tutorial shows text but remember you can sweep just about anything along a spline
Let's get right to this sweeping along a spleen stuff..heheheh



Oct 2007


Title: Methods of Madness : Doze Wacky C4D Spleens and Sweeps

Description: Who needs a spleen in C4D anyhow?
Didn't I did warn you CG would make you're lost now kiddo...and your internal stuff is leavin with ya

Let the janitor have it I say. My spleen that is.
This is a simple tutorial using splines and a spline primitive in Cinema 4D to make a fancy structural object.
In this case a roof I want for use later. But it can easily serve more than one purpose simply by changing the spline type as you will see.
Excited??! Me too! Better tell Nurse Ratchet I'm late for my thorazine...





Title: Methods of Madness: Controlling Sweeps

Description: Sweep NURBS and staying in line
Madness continues, I'm now sweeping a table top ; )

A simple (well kinda) method to control profile sweeps around a spline primitive.
It can be used around the full perimeter without visible defects on rectangles, ellipse etc,.
A table-top with profiled edge used as an example subject.



Sept 07


Title: Methods of Madness: Linear Lofts and Pumpkins

Description: Quik n Cheap C4D PumpKin for the Holidaze

Make a pumpkin using Linear Loft, Mesh, Disconnect and Split
How to make a segmented loft and spilt it up just like the real thing ; )
Fun and destructive!





Title: Methods of Madness: Projecting Splines onto a Radial Surface

Description: Quik n Cheap C4D PumpKinz for the Holidaze Part 2.

Hey! go squash your squash!

How to project, extrude and boolean subtract spline profiles on a round-radial surface.
Like a pumpkin maybe ; )
This assumes you've read the previous tutorial above, 'Linear Lofts and Pumpkins' ...and now what you have to do is make cutouts for a face...

Many uses to this method not readily apparent such as carving furniture, columns, low weight structual facades etc,..





Title: Cinema 4d and BodyPaint UV Edit - Output a UV Template and Texture Map

Description: Make a general use texture template
I need my face flipped.

Wanna texture template you can alter in a 2d program ala �UVMapper?
It can be done with BodyPaint's Outline Polygon function.
We're going to use a basic primitive as a simple example to make a template which can be used in any paint program.
Including BodyPaint of course...

This tutorial intentionally bounces you around layouts in the hope that this will help you become more familiar with the flexibly of the program. I'm not doing it to annoy you ; )
After you're done with this brief explanation see if you can find the fastest way to accomplish the same task.



Oct 07


Title: Cinema 4d - Knife, Slice and Dice

Description: Using the Knife tool - Cinema 4D Version 8.5 Basic Modeling
the butter knife slides in eeeeeasily

The intent of this tutorial is to show how to make a very low poly house model in Cinema 4D using the Knife Tool in lieu of Booleans.

You will notice the same sequence is used each time after an object is Made Editable (C key).
When in Polygon (Tool) mode you Select a face to make it active.
You use the Knife to 'cut' the surface where you want window\door openings to be.
The new surface is Split (separated and copied) from the original to make independent objects.
The original selected faces are deleted leaving you with window openings and window 'glass' panels.